![]() ![]() It's basic design that holds up thirty years and a hefty visual update later, giving you a space to delve out that's hard to navigate by its nature and providing a very satisfying challenge to learn your way around. System Shock is old school in the oldest-school way, with levels that are deliberately-designed mazes of interconnecting corridors, rooms, and locked gates. Figuring out the extent of her plans and then foiling them is what you do. Stumble across an audio log describing the precise solution to stopping SHODAN’s plan and learn you’ve already completed most of it by interacting with every object you’ve seen across the station - unless you flipped the wrong switch in the wrong order, in which case congratulations, Earth is doomed.If SHODAN's body is the giant Citadel space station, then you are a horrible little parasite killing her from the inside out.Realize you require an item from a different level and repeat all the previous steps there.Look around for giant screens with numbers, and for god’s sake, write them down - you’re going to need them.Loosen SHODAN’s hold on the level by shooting security cameras, flipping switches, activating resurrection stations, solving high-tech Pipe Dream puzzles, and jacking into cyberspace arenas that work like an even trippier variant of Descent. ![]() Wander around whichever level of Citadel Station you happen to be on, fighting an ever-proliferating crew of mutants and cyborgs, plus some robots that will make you rue the invention of the printed circuit board while watching the game’s map fill in and taking note of its many locked doors.Hear about some flamboyantly omnicidal plan of SHODAN’s, often from SHODAN herself, who loves taunting you as much as she hates humans. ![]()
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